Friday 13 November 2009
Diary: 13th November, 2009
14:23 |
Posted by
Rock
Blue Mars Progress Painfully Slow
I have been stalled in my city creation for weeks now. This has been mainly due to a lack of information on scripting, vehicle editing, and understanding the differences between the editors. I see in the Developer Forum poor Takuan has been soldiering on, with little or no support, in trying to get to grips with Lua scripting. He must be very frustrated.
I hope more resources become available soon so I can resume my build.
UDK Development Making Good Progress
I have been working on a proof-of-concept virtual world development using the Unreal Development Kit I blogged about earlier. With another developer from Blue Mars and a modder named Ridders from the UDK forum, we have been conducting experiments to establish a net-wide interface to enable a server running a map or game to be accessed remotely by another client across the net. I am happy to report that these experiments have been successful, and remote connections are now possible, and understood. The need for experimentation is also due to the lack of good quality step-by-step documentation, but in general the wealth of documentation available to UDK modders is huge, compared to the documentation available for Blue Mars.
Here are some of the resources I have been using:
UDK General Features with much useful Info
UDK Getting Started
UDK Content Creation
UDK Programming Home
UDK Documentation Forum
Rock
I have been stalled in my city creation for weeks now. This has been mainly due to a lack of information on scripting, vehicle editing, and understanding the differences between the editors. I see in the Developer Forum poor Takuan has been soldiering on, with little or no support, in trying to get to grips with Lua scripting. He must be very frustrated.
I hope more resources become available soon so I can resume my build.
UDK Development Making Good Progress
I have been working on a proof-of-concept virtual world development using the Unreal Development Kit I blogged about earlier. With another developer from Blue Mars and a modder named Ridders from the UDK forum, we have been conducting experiments to establish a net-wide interface to enable a server running a map or game to be accessed remotely by another client across the net. I am happy to report that these experiments have been successful, and remote connections are now possible, and understood. The need for experimentation is also due to the lack of good quality step-by-step documentation, but in general the wealth of documentation available to UDK modders is huge, compared to the documentation available for Blue Mars.
Here are some of the resources I have been using:
UDK General Features with much useful Info
UDK Getting Started
UDK Content Creation
UDK Programming Home
UDK Documentation Forum
Rock